The Economics of MacHeist
Update:
Please note that since this article was originally written it has been revealed that the developers involved recieved a fixed sum for their participation, not a percentage of the overall sales which was my original theory. There has been an awful lot of coverage of this subject subsequently. I want to make it clear I don't 'hate' MacHeist or its organisers and I don't think the developers involved were 'stupid' for taking the deal. I do still believe in the end that MacHeist themselves were rewarded disproportionately for their efforts, but the developers involved presumably realised this would be the outcome and decided the marketting exposure and potential upgrade revenue was worth it. Case closed.
Unless you've been living under a rock you probably know that MacHeist ended today and the big bundle of apps was announced. All the apps are big names like Delicious Library, RapidWeaver, NewsFire and so on. You kind of wonder why already popular and successful apps need the extra publicity to shift a few extra copies before Christmas. Lets take a look at the actual economics involved here:
MacHeist Bundle:
Selling price: $49.00
Total given to charity per sale: $12.25
Profit per sale: $36.75
Profit taken by MacHeist: Unknown
Typical profit per sale, per developer: < $3.68
Given most of these apps are $30 or more that's a huge give away on the parts of the developers. I guess the draw is that they're probably expecting many thousands of sales. Ok lets make some guesses and see what the potential income might be from participating in MacHeist:
| Total sales: | 5000 | 10,000 | 20,000 | 50,000 |
|---|---|---|---|---|
| MacHeist profit: | $18,400 | $36,800 | $73,600 | $184,000 |
Nice those are big numbers!
What would they have made if they sold their apps at regular price and still shifted that number of copies?
| Total sales: | 5000 | 10,000 | 20,000 | 50,000 |
|---|---|---|---|---|
| Profit at normal price*: | $200,140 | $400,000 | $800,000 | $2,000,000 |
*Based on $40 app value, around the average of what's in the bundle.
Whoa those are really big numbers! Still they're probably more like annual sales figures for a big developer rather than 'one off' promotions. Still you're making a huge loss per sale. Roughly how many regular sales are the MacHeist numbers equivalent to?
| Total sales: | 5000 | 10,000 | 20,000 | 50,000 |
|---|---|---|---|---|
| MacHeist profit | $18,400 | $36,800 | $73,600 | $184,000 |
| Eqv. regular sales* | 460 | 920 | 1840 | 4600 |
*Based on $40 app value, around the average of what's in the bundle.
Right so based on the lowest estimate a mere 460 sales would have earned you as much as participating in MacHeist. Remember the above numbers don't reflect the assumed cut that MacHeist will be taking from each sale. Still 5000 is pretty low, how about 50,000? That's a much larger 4600 sales, that's probably beyond what most developers are capable of pulling off in a promotion on their own. Still if you could pull if off you'd have made yourself a sweet $2 million instead of a measly $184K.
Is this a great way to make a quick one off profit? Well the answer is yes and no - depending where the sales figures ultimately land you could probably come up with your own promotion - say giving 50% of profits to charity and come out ahead of what you'd made participating in MacHeist by a factor of 5 with any of the big name apps divulged so far. You might think that perhaps the marketing exposure is 'priceless' or at least worth the massive loss per sale - but then think about the kinds of people who participate in MacHeist. It's people that read Digg, TUAW, MacMinute, MacRumors etc. these are people who already know about your products if you've already got a successful app. So really the marketting exposure is at best negligible for you. Then what about the ongoing costs of supporting these thousands of new users? You could probably slice another $1 off each sale to take that into account.
So in conclusion, like most of these other free/heavily discounted app promotions that have been non-stop for awhile now, the only real value you get is in marketing exposure - unless your app really is only worth $4 per sale. If you have an already successful app with a name as big as RapidWeaver or Delicious Monster, you're probably throwing money down the drain participating in events like this. Maybe the PR value is worth it, I don't know, I just hope it doesn't come back and bite these developers in the ass.
Update
Gus Mueller of Flying Meat Software (Voodoo Pad!) reveals the offer MacHeist made him and the numbers aren't terribly generous for the developers but they sure line the pockets of those behind the Heist. Go see for yourself (in the comments).






27 Comments:
Interesting take on it, Rory, and we'll definitely see how this plays out. But for now, thanks for sending people over! ;)
Thanks a lot for the extra publicity, Rory! :)
- John Casasanta
MacHeist Directorate
Seeing the apps in the final bundle, really, just how many of the people who might even be playing MacHeist don't already own these apps? Makes you wonder how many bundles they'd ultimately be able to sell...
I honestly don't think Disco would be where it is today without you buddy. Thanks Rory!
Austin Sarner
Developer Abused by MacHeist
You'll note I didn't actually link to you so I can't imagine you're seeing many referrals from ThinkMac.co.uk ;) Glad you read my blog though!
Is it meant to be ironic that these apps they are "spreading the word about" are some of the most popular apps on the platform?
I'm not sure your figures are correct, you don't take into account the $10 discount mac heisters get on the bundle.
I did every heist, by this I mean I simply went into the forum, skipped all the BS and just got the code to unlock the safe each time. I'm sure people loved doing the heists but I just don't have time and cheated.
Secondly, do we know just how much each developer gets from the price of the bundle? $40-$10(charity) leaves $30 to be spread among all those apps in the bundle and you assume the mac heist guys will want some profit too.
The bundle is appealing, but only if those last two apps got unlocked IMO. I think lots of people will buy it because it's a good deal and the clock is ticking.
The figures are only ballpark as we have no way of knowing any special deals developers may have worked out or what MacHeist's commission per sale is.
There's no doubt it's a great deal for users if they want more than one of the apps. If you only want one specific one I'd be inclined to support the developer in question and buy direct though.
My impression is that the dynamics of Mac shareware are going to change as the platform becomes more popular.
My impression is that there used to be a lot of respect amongst users, and almost nobody would use a shareware without registering. Damn, even Apple would not put registration numbers in their OS.
With a lot of people coming from the Windows shareware world, and its philosophy of cracking apps (did someone ever paid for a windows app? Classical example is winzip), I guess developers are willing to bite the bullet at events like this. At least they get a share of their cost, instead of having a bunch of people cracking their applications.
I don't know if this makes sense, but hey, it's a different take on the whole controversy.
It would be interesting to hear from some of the developers involved, let them tell us why they went for it.
Andre there has always been a lot of piracy on the Mac platform, there were dedicated apps and sharing networks (Hotline and Carracho) for many years, and Surfers Serials is still readily available and updated monthly to this day. If anything pirating software on the Mac has been easier than on Windows for a long time already.
The reason Apple doesn't require a serial number of activation for OS X is because it only runs on their hardware (discounting the OS X x86 project) and at one point or another you're going to have to buy a copy because you'll eventually upgrade your Mac and it's part of that price.
I want textmate, but it's mch more attractive when it comes with 9 other apps. So it's not about supporting the developer. Whilst this is a noble cause it's rare I buy something to support whoever makes it, and I'm not just talking about software here.
Austin, you sound bitter. Rory has an opinion, deal with it. When you do these deals you forget that you are undercutting other developers who choose not to participate in them so he's entitled to say whatever he wants.
You talk about the supporting mac development community but you're probably doing more harm than good. It read someone there's already another machiest planned, what with maczot, macappaday, macheist and no doubt others in the pipeline just how many people will be willing to pay full price for apps direct from developers in the future now they've had the uber cheap software ticket thrown at them.
People are just gonna wait and hope their favorite app appears on [where ever] at a discounted price.
Rory, I moved to Mac from Windows and what I found rather amazing is the shear dumbness of developers regarding protecting their apps.
I'm no genuis but simply deleting a plist file after 30 days to reset a time limited demo is frankly ridiculous. It's just too easy. I can't understand how any serious developer would rely on this method, and so so many do.
Anon: Based on the discussions I've had with other developers, the general opinion is that if someone is going to buy your software they will, the registration system is just there to keep those people honest.
Those users that will go out of their way to crack your application or find a pirated serial are so unlikely to make a purchase on the other hand, it's simply not worth spending time coming up with an über complicated registration system. Ultimately every thing can and will be cracked or hacked one way or the other so the time is better spent on adding cool new features instead to further appeal to honest users.
I decided to start my own week of Independent Mac Developers and buy full copies of several pieces of Mac software this week. I encourage you to do so as well.
More info here: http://carpeaqua.com/archives/2006/12/11/support-developers/
Developers should be rewarded for their hard work.
That seems like a fab idea Justin!
The reason Apple doesn't require a serial number of activation for OS X is because it only runs on their hardware (discounting the OS X x86 project) and at one point or another you're going to have to buy a copy because you'll eventually upgrade your Mac and it's part of that price.
But isn't that also the case with MS Windows? Most PC users don't buy the OS - it comes bundled on new PCs...
I hope these MacHeist, MacAppADay sites and their ilk die a quick and painful death. It's basically dressed-up piracy and any developer who signs up to it is nuts. Is you're app really worth only $5?! Comon.
Anon, if you know anough about plist files and OSX system architecture to rip-off someone's hard work, then I see it as unlikely that you'll ever honestly register the app regardless. Us developers have better things to do than come up with 'uncrackable' mechanisms. Granted, simply deleting a plist to reset a trial period is lame (*hmm* Disco *hmm*) but if the app is that good, most people will but it.
Complex protection-schemes only tend to encourage hackers to actually crack your app. We don't support those people. it's not a lost-sale because they would never buy the app anyway.
Dan: It's not really the same case with PCs as you can replace pretty much every component in most PCs (CPUs, motherboards, power supplies etc.) without needing to buy a Windows pre-installed box from a manufacturer again. Also Microsoft doesn't sell hardware so they only profit when people buy Windows.
I know some apps that use their preferences file to store when the app was first run etc. so it can be reset by trashing it, personally I think that is a little too easy to crack too. Devs should at least use a hidden file or something if they plan on doing a time limited demo.
Anyone who participates in MacHeist would have done so without the marketing; i.e. MH is totally outside of the mainstream. MH is only really tempting to Mac software junkies and people looking for good deals. You would have only heard about MacHeist if you read about Macs and Mac software to begin with.
Anyway, what really annoys me more than anything else is the fact that phill, john and austin all posted here, all within a few minutes of each other. It means that they poke around RSS feeds for criticism, and then pass stuff on to each other when they find something juicy, i.e. negative and/or full of emotion. Even though i'm sure they'd deny it, their tactics imply a very large superiority complex, and it's really grating. It's like middle school, where cool kids talk condescendingly to everyone else.
As much as I think MacHeist is a good deal (which I won't take myself) I think it will do more damage than good in the long term. Developers will be forced to lower the prices for their apps if more and more of these special deals appear. And talking about "promotion" is (forgive me, Directorate) more or less crap compared on the popularity all those apps already have. I guess it would be very hard to find anybody on macHeist who haven't heard of any of those apps.
And looking at all the comments about the share the developers get I am also not sure if they get what they deserve. In the end, they are the ones who did the really hard work, not some guys who put up some websites and thought out some riddles, sorry. I agree, that the developers should get most of the money.
And one last note @the anonymous guy who complained about easy "resetting" apps: Who cares if guys like you don't respect hard working developers?
This discussion is as old as the software industry and the simple truth is: "To every lock there's a key" and what the big companies (and some "clever" guys) never understood is that implementing an overly complex copy protection is simply a waste of money. Whoever wants to steal an app/dvd/whatever will be able to if he/she tries hard enough and whoever wants to honor the developers work won't care for an easy way to reset an app. In the contrary, if the copy protection is too complex it might scare honest users away, as it is the case with many DVDs/CDs nowadays.
To anon 2 comments ago,
Have you ever seen pictures of Phill? He obviously was the kid everyone picked on. This is his time to feel better than other people and he'll milk it for everything it's worth. Of course he's going to be pretentious about it, he's what, 18? With the maturity of what, 12?
i dunno...
if i look at the bundle, the only ones that i would really even use are rapidweaver and textmate, and i already own textmate.
iclip just seems totally silly. i cut and paste stuff all day long and honestly, the time it takes to do those are the least of my worries.
don't really need delicious monster to organize my massive dvd collection that i don't have.
i own a copy of disco, and its proven to be a nice waste of money...
it seems like all the same people are behind maczot, macheist, disco, all the mega-hype things that constantly under deliver. i honestly can't see any value in it but to the people running it. i don't really think one is getting any super bargain with all the discounts being tossed around.
at any rate, i'm sick of seeing it all and make it a point after getting burned on disco and appzapper, and being wal-marted to death with macheist and the like.. to just avoid anything associated with those people.
I already shared my opinion on this subject over at Gus Mueller's site. But I wanted to say.. WOW! I just tried InstantGallery and it's awesome. I was working on something similar in my spare time, while learning to code and getting no where since I have so little spare time. This app is amazing! It's exactly what I've been wanting!
I'd buy now, right now, but I've already gone overboard on Christmas spending. I sort of went a little nuts with my Wii purchase (just one game, no, two... three? And lots of controllers!) for the kids. Another $20 spent and I'd get a nice glaring-at from the wife. But January.. oh man.
Thanks!
Looking forward to my free copy of iClip4, while sometimes using my free copies of AppZapper (til I buy CleanApp) and Disco (Id buy DiscBlaze or just about anything else if I needed to BUY a disc burning app).. and the most enjoyment I get from those is that I paid nothing for 'em.
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Seriously ... let's hear it from the mouth of one of the MacHeist developers...
Wil Shipley's (of Delicious Library) Take on MacHeist
@Anonymous:
"at any rate, i'm sick of... being wal-marted to death with macheist and the like.."
Very amusing! I'm not going to bash MacHeist because everybody who participated knew the deal and it seems to work for them. However,
I feel there is room for a dedicated sales channel for people to pick-up bargains, but the deals should be fairer (or at least perceived to be!) to all parties involved.
I'm an economist, and your article should not be called "Economics of [anything]" as its simply nothing to do with economics. It's an interesting topic but you've done it no justice in your analysis.
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